Transformers received mixed to positive reviews and was a box office success. Transformers may live for millions of years, but few still surviving were among the first born on Cybertron. Though it remained pretty linear in its first 15 years or so, once the "Beast Wars" saga ended, virtually every new comic series, cartoon series, movie series, or game series rebooted the Transformers' story in a major way. nearly four decades later, the Transformers, official "Ask Vector Prime" Facebook page, Megatron is an especially complex villain, beloved corner of the "Transformers" universe, "Transformers," kicking off an uneven series, 2022's "Transformers:Rise of the Beasts". In 2007, Michael Bay directed a live-action film based on Transformers, with Steven Spielberg serving as executive producer. However, the Japanese broadcast of the series was supplemented with a newly produced OVA, Scramble City, before creating entirely new series to continue the storyline, ignoring the 1987 end of the American series. Giving the toys a backstory and character profiles created more of an identity that kids could connect with. The thing is, rarely since the earliest days of the cartoon has Megatron begun the war simply out of a desire to conquer. [4] Marvel Comics was hired by Hasbro to create the backstory; editor-in-chief Jim Shooter wrote an overall story, and gave the task of creating the characters to writer Dennis O'Neil. [31] There was a G.I. The Transformers (TV series) - Wikipedia The Mini-Cons end up on Earth, where they are rediscovered millions of years later by the Cybertronians, bringing the Transformers into the modern era and, as usual, dragging humans into their fight. Cartoon, Comics, or toys, which was created first? - Transformerland Patterns emerge, commonalities appear, and from the many we can pull one. -, Pound Puppies: Cabbage Patch Kids In Dog Form? The designs for the original 28 figures were made by Shji Kawamori,[3][4], In 1986, film critic Richard Martin called the original toy series a more fun counterpart to Rubik's Cube in "[helping] children develop their hand-eye coordination and their spatial reasoning skills, but Hasbro kept quiet about this, believing no self-respecting 10-year-old boy would bug his parents half to death to buy him an educational toy".

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